An internet entrepreneur since 1998, Val has created startups that survived the Dot-Com bubble burst and have thrived into the cloud computing era. His mission today is to empower our teams to craft games that truly deliver.
Head of Production
Artem has leveraged years of programming experience into project management and game production. Being a control-freak and rational perfectionist by nature Artem pushes planning and execution to their optimal limits.
Ralf got his start in the game industry in the early ‘90s. Since then he has worked as a Producer/Head of Development for a multitude of publishers and game studios, contributing to more than 60 titles during his career.